Concluding the countdown with the top 10.
I want you to look at the title above and consider what, exactly, I mean by “well-realized.”
What’s the point of nostalgia? I’m not asking why we put so much stock into it, but why it exists. When we feel nostalgic about something, are we just reminiscing about the time in our lives we encountered it, or are we appreciating a uniquely great thing we wish could have more of?
Finnish developer Remedy Entertainment is a studio that knows exactly what it is. Since 2001’s Max Payne, the studio’s second and breakout game, they’ve created two new IPs: 2010’s Alan Wake, and Quantum Break, which was released last Tuesday.
Ahoy, there’s a new Batman on the horizon. The dreaded Batfleck is nearly upon us, and despite ample evidence that he’s probably going to be the best living, breathing human to don the cape and cowl since Adam West, the internet is in a tizzy (because apparently the internet doesn’t know what The Dark Knight Returns is)…
I’m going to just come out and say it: as I’ve aged I’ve become acutely aware of the cycle of monotony that embodies most online multiplayer gaming.
This list wasn’t supposed to be 10, but it turns out I only played 10 games I would qualify as “good” this year.
We posted 200 articles, essays, and reviews in 2015. Here they are, organized for you.
As is usually the case with my gaming posts, I write this if only to make sure the embarrassing amount of time I spent on it doesn’t go entirely to waste.
(Seriously, HUGE spoilers for Metal Gear Solid V: The Phantom Pain inbound. If you haven’t completed Mission 46, turn back NOW.)